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Satyrs Newel and Doren are maturing into more responsible citizens after helping put an end to the dragon rebellion. But the thought of growing out of adolescence has the two goatmen in crisis mode. If that isn't enough to worry about, a few unlucky inhabitants of Fablehaven have been found petrified, turned to stone, including fellow satyrs. Could this new threat be the workings of a dangerous gorgon?
Newel and Doren become intrigued after an informant divulges information about a legendary Listening Doll--a talisman with the power to reveal the antidote for any magical malady--hidden somewhere in the Florida swamplands. If the mystical doll can solve any problem, maybe she has the answer of how to turn back the clock, so they won't have to grow up.
Perhaps a trip to Florida is just what Newel and Doren need to get their mojo in time to win the annual Satyr Games. Two new challengers, Barrett and Hoff, are talking smack about dethroning Newel and Doren as perennial champions. And the new opponents have a smartphone!
Finding the Listening Doll and saving Fablehaven is important, sure. But Newel and Doren are also desperate for a smartphone of their own. Let the adventure and the games begin!
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